Developer and designer of independent and for hire videogames and software tools. Projects include:
ToneHenge, immersive AR experience for Niantic - 2018
The Hunger Games: Girl on Fire - 2012 (iOS) Lionsgate,
Hot Throttle - 2011 (Flash) Adult Swim,
Tap Tap Revenge series - 2008-2014 (iOS)
Collaborator on projects with Cactus (Hotline Miami), Adam Saltsman (Canabalt), Danny Baranowsky (Super Meat Boy, Binding of Isaac), Alec Holowka (Aquaria).
Maintained a 6 year correspondence with Roger Ebert on the subject of Videogames as Art: http://doomlaser.com/misc/ebert-games-art.txt
Personally responsible for Ebert's prognostication in a 2010 column, Video Gamea Can Never be Art: http://www.rogerebert.com/rogers-journal/video-games-can-never-be-art
(look for the name drop in the second paragraph)
And, hopefully, played a small part in his eventual reversal: http://www.rogerebert.com/rogers-journal/okay-kids-play-on-my-lawn
Mark's games are taught in curriculum at universities and have been exhibited internationally, featured in television stories on PBS, and ARTE TV's Tracks in Europe.